Data Structures & Other Objects Using C++

Data Structures & Other Objects Using C++

ISBN: 9780805374704
Publisher: Addison-Wesley
Publication Date: 1996-12
Number of pages: 751
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Where will you be ten years from now? How will a course in data structures help you? Perhaps you will be a software engineer writing large software in specialized areas such as computer graphics. The authors of such programs, today and in the future, require a ready knowledge of proven methods for representing data. For example, the graphics program that generated the cover of this book uses a collection of three-dimensional objects--and a programmer must use the knowledge of data structures to make decisions on how to represent such collections. As a programmer, you must also possess an unshakable understanding of fundamental programming techniques and algorithms to manipulate the data structures. The graphics program is again a good example, using recursion to generate beautiful fractal patterns, and using efficient sorting algorithms in the process of removing hidden objects. With many accessible examples, this book provides the knowledge of data representations and algorithms in a way that will be immediately useful to you with C++. This book also focuses on foundational material that will continue to be useful to you over the next ten years and beyond.Data Structures and Other Objects Using C++ provides: *a balanced approach to data structures and object-oriented programming *early, self-contained coverage of key C++ and object-oriented programming topics *a solid foundation in specifying, designing, implementing, and using simple container classes, lists, stacks, queues, trees, and more *accessible coverage of fundamental topics such as container classes, pointers and linked lists, time analysis, testing, recursion, searching and sorting *extensive appendices that will make this book a valuable resource for years to come 0805374701B04062001

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